# Character art credits

Most of the art in this game is pixel art from the **Liberated Pixel Cup**
community. Each sheet in `art/sprites/` comes from one source, and is pinned —
by commit where it was built from a repository, by sha256 where it was built
from a downloaded file, and by the sha256 of its own bytes where it arrived
whole and this project never rebuilt it:

- `art/sprites/sanitary.png` — from `art/src/` in this repository (LICENSE part 3)
- `art/sprites/world.png` — [ElizaWy/LPC](https://github.com/ElizaWy/LPC), commit `f07f7f5892e67c932c68f70bb04472f2c64e46bc`
- `art/sprites/cars.png` — [Top Down Cars Sprite Pack, by tokka](https://tokka.itch.io/top-down-car), shipped whole and pinned by sha256 (LICENSE part 4)
- `art/sprites/town.png` — [ElizaWy/LPC](https://github.com/ElizaWy/LPC), commit `f07f7f5892e67c932c68f70bb04472f2c64e46bc`
- `art/sprites/faces.png` — [ElizaWy/LPC](https://github.com/ElizaWy/LPC), commit `f07f7f5892e67c932c68f70bb04472f2c64e46bc`
- `art/sprites/streets.png` — [LPC Modern Streets](https://opengameart.org/content/lpc-modern-streets), each file pinned by sha256
- `art/sprites/wood.png` — [LPC Wooden Furniture](https://opengameart.org/content/lpc-wooden-furniture), each file pinned by sha256 (LICENSE part 3)
- `art/sprites/victorian.png` — [LPC Victorian Town Decorations](https://opengameart.org/content/lpc-victorian-town-decorations), each file pinned by sha256 (LICENSE part 4)
- `art/sprites/frontage.png` — [LPC Windows & Doors](https://opengameart.org/content/lpc-windows-doors), each file pinned by sha256 (LICENSE part 3)
- `art/sprites/roofs.png` — [LPC Roofs](https://opengameart.org/content/lpc-roofs), each file pinned by sha256 (LICENSE part 3)
- `art/sprites/cliff.png` — [[LPC Revised] 4-Season Terrain](https://opengameart.org/content/lpc-revised-4-season-terrain), by Eliza Wyatt (DeathsDarling) with Lanea Zimmerman (Sharm), OGA-BY 3.0; the source files kept in `art/island-src/lpc-terrain/` and pinned by sha256 below
- `art/sprites/parts/` — [ElizaWy/LPC](https://github.com/ElizaWy/LPC), commit `f07f7f5892e67c932c68f70bb04472f2c64e46bc`; one PNG per component of the character creator

**The original artwork has been modified**: layers were composited into single
characters, recoloured using the LPC palette definitions, cropped to the
standing, walking, running, sitting and one-handed combat frames, and packed
into a sheet per source project — or, for the character creator, a file per
component.

**The climbing frames** in `art/sprites/climb/` are the same character
creator's layers — bodies, heads, clothes and hair — cut from the `Climb.png`
sheets of [ElizaWy/LPC](https://github.com/ElizaWy/LPC) at the same commit,
`f07f7f5892e67c932c68f70bb04472f2c64e46bc`, by `tools/build-climb.py`, in the
same way and under the same licence as the parts, by the same artists listed
below. The beachwear's climbing frames are cut from the T-shirt and trouser
climbs, as its other frames were cut from theirs.

**The water** in `art/sprites/water/` — `WaterRipple.png`,
`WaterRipple_Back.png`, `Splash.png` and `Splash_Back.png` — is Eliza Wyatt's
(DeathsDarling), from `FX/` in [ElizaWy/LPC](https://github.com/ElizaWy/LPC)
at the same commit, OGA-BY 3.0, shipped unmodified. It is the ring and the
splash round a swimmer.

**The beachwear is derived from the same parts**: the bikini tops, bikini
bottoms, trunks, shorts, tank tops and open shirts in `art/sprites/parts/`
(the entries named `Swim …` in `art/sprites/manifest.js`) were cut from the
LPC T-shirt and trouser parts listed above, frame by frame, and recoloured
from the T-shirt palettes. They carry the licence of the parts they were cut
from.

Licensed **OGA-BY 3.0** (some contributions additionally CC0), except the sheets
marked with a part above: *LICENSE part 3* is **CC-BY-SA 3.0** and *LICENSE
part 4* is **CC-BY-SA 4.0**. Those are ShareAlike, they are not the same
ShareAlike as each other, and each is kept in files of its own for that reason.
Full OGA-BY text in `art/LICENSE-OGA-BY-3.0.txt`; canonical URI
<https://static.opengameart.org/OGA-BY-3.0.txt>.
CC-BY-SA 3.0 canonical URI <https://creativecommons.org/licenses/by-sa/3.0/legalcode>;
CC-BY-SA 4.0 <https://creativecommons.org/licenses/by-sa/4.0/legalcode>.
None of this art is covered by the game's CC BY-NC-ND 4.0 licence — see `LICENSE`,
parts 2, 3 and 4.

Attribution does not imply endorsement by any contributor, by OpenGameArt.org,
or by the Liberated Pixel Cup.

**Standing of the `cars.png` attribution.** That sheet did not arrive
through `tools/sheets/`, so there is no pinned archive to re-download and no
upstream credits file to re-parse. It carries no PNG metadata of any kind, and
its source page is refused by the network this project's builds and sessions run
behind — so its author and its licence were **reported by the project owner**
from that page rather than read from in here. What is checked mechanically is
only that the bytes have not changed: `tools/lib/pinned.mjs` records their
sha256 and the build stops if it moves. If the attribution is wrong it should be
corrected rather than removed — the art is licensed, and the obligation is to
credit the right person. See LICENSE part 4.

> This file is generated by `tools/build-sprites.mjs` from upstream's own sheet
> definitions. Do not edit it by hand — rebuild it.

## Artists (46)

- Anamaris
- AntumDeluge
- Armando Montero (ArMM1998)
- Arthur Carvalho
- Baŝto
- BenCreating
- BlueCarrot16
- bluecarrot16
- Buch
- caeles
- Casper Nilsson
- Craftpix.net 2D Game Assets
- Curt
- Daniel Armstrong (HughSpectrum)
- Daniel Eddeland (daneeklu)
- Diarandor
- Durrani
- Eliza Wyatt (DeathsDarling)
- Faufilage
- George Bailey
- Guido Bos
- Guilherme Vieira (n2liquid)
- Hyptosis
- Ivan Voirol (Silver IV)
- Janna/Lilius/Jannax
- Jetrel
- Johannes Sjölund (Wulax)
- Keith Karnage
- keith karnage
- Krusmira
- Lanea Zimmerman (Sharm)
- Matthew Nash
- Michele Bucelli (Buch)
- mold
- NaRNeRZz
- see Credits.txt
- Stephen Challener (Redshrike)
- Talon (Talosaurus)
- Talosaurus
- the Open Surge team
- Thecilekli
- tokka
- Tuomo Untinen (Reemax)
- William Thompson
- Xenodora
- Yar

## Assets used

### `12-Panel Door, 15-Panel Door`

- **Used for:** door.shop.pine.0, door.shop.pine.1, door.shop.pine.2, door.shop.pine.3, door.shop.oak.0, door.shop.oak.1, door.shop.oak.2, door.shop.oak.3, door.shop.walnut.0, door.shop.walnut.1, door.shop.walnut.2, door.shop.walnut.3, door.shop.olive.0, door.shop.olive.1, door.shop.olive.2, door.shop.olive.3
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original design and animation by Lanea Zimmerman. Converted to 15 panel door by Eliza Wyatt. Recolors by Eliza Wyatt.

### `Adult Head - Elderly`

- **Used for:** facial expressions
- **Sheets:** faces
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Adult Head - Feminine`

- **Used for:** facial expressions
- **Sheets:** faces
- **Authors:** Stephen Challener (Redshrike), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Stephen Challener. Edited to be smaller and recolored by Eliza Wyatt. Expressions by Eliza Wyatt.

### `Adult Head - Masculine`

- **Used for:** facial expressions
- **Sheets:** faces
- **Authors:** Stephen Challener (Redshrike), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Stephen Challener. Edited to be smaller and recolored by Eliza Wyatt. Expressions by Eliza Wyatt.

### `Barrel`

- **Used for:** obj.barrels
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Bin`

- **Used for:** obj.wheeliebin
- **Sheets:** town
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Body 01 - Feminine, Thin`

- **Used for:** base
- **Sheets:** parts, people
- **Authors:** Stephen Challener (Redshrike), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original design by Stephen Challener. Edits and recolors by Eliza Wyatt. NOTES: Idle Animation - Original static idle by Stephen Challener. Animated idle by Eliza Wyatt. Walking Animation - Original by Stephen Challener. Edited by Eliza Wyatt. Running Animation - Original by Eliza Wyatt. Jumping Animation - Original by Durrani. Edited and recolored by Eliza Wyatt and BenCreating. Climbing Animation - Original by Eliza Wyatt. Emote Frames - Original by Eliza Wyatt. Sitting Frames - Original by Eliza Wyatt. Combat 1h (Idle, Slash, Halfslash, Backslash) - Original by Eliza Wyatt. Legacy Swing - Original by Stephen Challener. Edited by Eliza Wyatt.

### `Body 02 - Masculine, Thin`

- **Used for:** base
- **Sheets:** parts, people
- **Authors:** Stephen Challener (Redshrike), Durrani, Eliza Wyatt (DeathsDarling), BenCreating
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Originally the Feminine, Thin body by Stephen Challener. Altered by Eliza Wyatt. Edits and recolors by Eliza Wyatt. NOTES: Idle Animation - Original static idle by Stephen Challener. Animated idle by Eliza Wyatt. Walking Animation - Original by Stephen Challener. Edited by Eliza Wyatt. Running Animation - Original by Eliza Wyatt. Jumping Animation - Original by Durrani. Edited and recolored by Eliza Wyatt and BenCreating. Climbing Animation - Original by Eliza Wyatt. Emote Frames - Original by Eliza Wyatt Sitting Frames - Original by Eliza Wyatt Combat 1h (Idle, Slash, Halfslash, Backslash) - Original by Eliza Wyatt. Legacy Swing - Original by Stephen Challener. Edited by Eliza Wyatt.

### `Brick Wall A`

- **Used for:** wall.brick
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Extracted from Brick Wall Block Edging, by Lanea Zimmerman. Reconfigured and recolored by Eliza Wyatt.

### `Cement Stairs A`

- **Used for:** terrain.stair
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Countertop`

- **Used for:** obj.counter.wood
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Adjustments and recolors by Eliza Wyatt.

### `Crate`

- **Used for:** obj.crate
- **Sheets:** town
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Desk, Office`

- **Used for:** obj.desk.office
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Row 1: Desk made by Eliza Wyatt, using elements from Lanea Zimmerman's cabinets and countertops. Row 2+: Original by Eliza Wyatt

### `Drain A`

- **Used for:** obj.drain
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Facial Hair 06 - Trimmed Beard`

- **Used for:** beard
- **Sheets:** parts
- **Authors:** see Credits.txt
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** No per-asset entry; covered by the repository's Credits.txt, which licenses the whole pack OGA-BY 3.0.

### `Facial Hair 07 - Medium Beard`

- **Used for:** beard
- **Sheets:** parts
- **Authors:** see Credits.txt
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** No per-asset entry; covered by the repository's Credits.txt, which licenses the whole pack OGA-BY 3.0.

### `Flowers`

- **Used for:** obj.flowers.white, obj.flowers.red
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Hyptosis, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Row 1: Rose bush CC0 by BlueCarrot16, edited and recolored by Eliza Wyatt. Non-flowering version by Eliza Wyatt. Row 2: Small rose bush, derived from the large one by Eliza Wyatt. Row 3: Flowers by Sharm, recolored by Eliza Wyatt. Non-flowering version by Eliza Wyatt. Row 4 & 5: Flowers by Hyptosis, edited and recolored by Eliza Wyatt.

### `Fountain A`

- **Used for:** obj.fountain
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Graffiti & Graffiti Elements`

- **Used for:** wall.graf.nice, wall.graf.squad, wall.graf.sport
- **Sheets:** town
- **Authors:** Craftpix.net 2D Game Assets
- **Licences offered:** OGA-by 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Craftpix.net

### `Head 01 - Feminine`

- **Used for:** base
- **Sheets:** parts, people
- **Authors:** Stephen Challener (Redshrike), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Stephen Challener. Edited to be smaller and recolored by Eliza Wyatt. Expressions by Eliza Wyatt.

### `Head 02 - Masculine`

- **Used for:** base
- **Sheets:** parts, people
- **Authors:** Stephen Challener (Redshrike), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Stephen Challener. Edited to be smaller and recolored by Eliza Wyatt. Expressions by Eliza Wyatt.

### `Head 03 - Elderly`

- **Used for:** base
- **Sheets:** parts
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Head Overlay - Eyes`

- **Used for:** eyes
- **Sheets:** parts, people
- **Authors:** see Credits.txt
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** No per-asset entry; covered by the repository's Credits.txt, which licenses the whole pack OGA-BY 3.0.

### `Jagged Stone Walls`

- **Used for:** wall.stone, wall.stone.pale
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Lighting, Outdoors`

- **Used for:** obj.lamppost
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt. Inactive version added by Eliza Wyatt.

### `[LPC Revised] 4-Season Terrain`

- **Used for:** cliff.* — Solan Tor's tiers: the rock faces one to four tiles high with their grass lips and rounded ends, the ladders, the cave mouths, the waterfall and the fallen rocks, in all four seasons (snow on the lips in winter)
- **Sheets:** cliff (art/sprites/cliff.png, built by tools/build-cliff.py from art/island-src/lpc-terrain/)
- **Authors:** Eliza Wyatt (DeathsDarling); Lanea Zimmerman (Sharm), whose LPC dirt and grass the mountain integrates
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** The mountain sheets (one per season), the mountain features (walls, ladders, cave), the waterfall and the cliff rocks. Recoloured from warm brown to grey granite, the kit's grass ground made transparent and its tufts moved to the island's green, cut a tile at a time and stacked into faces of each height. The pack's own credits are kept beside the files (CREDITS-terrain.txt, CREDITS-objects.txt).
- **Source:** <https://opengameart.org/content/lpc-revised-4-season-terrain> (4-season_terrain.zip)
- **Files (sha256):** mountain-spring.png `01044d2f79c4c880085147a6db4f4fac9fc0597e8222d01c3cb4e3cac262411c`, mountain-summer.png `5cb26d9a6d63a963a37cf4c59cd30729e672e0251957e2ee61358503cf7b6284`, mountain-autumn.png `d1a9129da063301251af401f895efa288e1176f7f5841a766b03e960c0f6452f`, mountain-winter.png `aa8df656d42e9e06605cac66c10ca0ff71ef4bc5f8b7de54a6f9ca4c0301e6e2`, features-spring.png `77b12c76fb7cb7afff4e09dd6998fee3a30a8c601f8ab678a013f8ac9bdf1f8f`, features-summer.png `fb59e9f930dd814de8ffcef66081d31658e18bf0bde7b799167dd8b0f9db0fd1`, features-autumn.png `0b87eecab618b0acd821557be52e6340cc3868611df74170241a21f9deff9155`, features-winter.png `c0a71ee82c4e3fe1b1a878cec7297f7a0cd5190e24ce300c438542d7b95e0709`, waterfall.png `d08642cf4c3360a4ef88604a2ad24fd4abfd5c6db554731b999dbb501090a6ef`, rocks-cliffs.png `aa7b4cb7e20ca8f95071eaa41373ecdacf8995a440595d58b10ec7d1ad243256`
- **Standing:** authors and licence read from the pack's own Credits.txt and its page.

### `LPC Modern Streets`

- **Used for:** terrain.road, terrain.slab, obj.cone, obj.manhole, sign.giveway, obj.tyres, obj.recycling, sign.noentry, sign.signals
- **Sheets:** streets
- **Authors:** Faufilage
- **Licences offered:** CC0 — used here under CC0
- **Notes:** Tilesets and street furniture drawn for the LPC style: sidewalks, road, rain gutters, drains and manholes, sign poles and signs, traffic lights and cones, bins, wheels and chain-link fencing. Cropped and packed here; no sheet is reproduced intact.
- **Source:** <https://opengameart.org/content/lpc-modern-streets>
- **Standing:** authors and licence reported from that page by hand, not read by the build; the file itself is pinned by checksum.

### `LPC Roofs`

- **Used for:** roof.slate.mid, roof.slate.n, roof.slate.s, roof.slate.w, roof.slate.e, roof.slate.nw, roof.slate.ne, roof.slate.sw, roof.slate.se, roof.slate.in.nw, roof.slate.in.ne, roof.slate.in.sw, roof.slate.in.se, roof.lead.mid, roof.lead.n, roof.lead.s, roof.lead.w, roof.lead.e, roof.lead.nw, roof.lead.ne, roof.lead.sw, roof.lead.se, roof.lead.in.nw, roof.lead.in.ne, roof.lead.in.sw, roof.lead.in.se, roof.felt.mid, roof.felt.n, roof.felt.s, roof.felt.w, roof.felt.e, roof.felt.nw, roof.felt.ne, roof.felt.sw, roof.felt.se, roof.felt.in.nw, roof.felt.in.ne, roof.felt.in.sw, roof.felt.in.se, roof.pantile.mid, roof.pantile.n, roof.pantile.s, roof.pantile.w, roof.pantile.e, roof.pantile.nw, roof.pantile.ne, roof.pantile.sw, roof.pantile.se, roof.pantile.in.nw, roof.pantile.in.ne, roof.pantile.in.sw, roof.pantile.in.se, roof.oxblood.mid, roof.oxblood.n, roof.oxblood.s, roof.oxblood.w, roof.oxblood.e, roof.oxblood.nw, roof.oxblood.ne, roof.oxblood.sw, roof.oxblood.se, roof.oxblood.in.nw, roof.oxblood.in.ne, roof.oxblood.in.sw, roof.oxblood.in.se
- **Sheets:** roofs
- **Authors:** bluecarrot16, Lanea Zimmerman (Sharm), Michele Bucelli (Buch), Casper Nilsson, Xenodora, keith karnage, NaRNeRZz, Talon (Talosaurus)
- **Licences offered:** CC-BY-SA 3.0, GPL 3.0+ — used here under CC-BY-SA 3.0
- **Notes:** Roofing materials and shapes drawn for the LPC style, in many colourways. Five corner-matched sets of thirteen tiles each are cropped from it here — field, edges and corners — and nothing else; no sheet is reproduced intact.
- **Source:** <https://opengameart.org/content/lpc-roofs>
- **Standing:** authors and licence reported from that page by hand, not read by the build; the file itself is pinned by checksum.

### `LPC Victorian Town Decorations`

- **Used for:** obj.bench.iron, obj.postbox, obj.bin.iron, obj.streetclock
- **Sheets:** victorian
- **Authors:** bluecarrot16, Casper Nilsson, Lanea Zimmerman (Sharm), William Thompson, mold, AntumDeluge, Curt, Daniel Eddeland (daneeklu), caeles, George Bailey, Jetrel, Yar, Guido Bos, Ivan Voirol (Silver IV), Stephen Challener (Redshrike), the Open Surge team, Arthur Carvalho, Guilherme Vieira (n2liquid), NaRNeRZz, Diarandor, Armando Montero (ArMM1998), Tuomo Untinen (Reemax), Buch
- **Licences offered:** CC-BY-SA 4.0 — used here under CC-BY-SA 4.0
- **Notes:** Victorian-era town decoration for the LPC style: garden, market and street tilesets. Four objects are cropped from the market and street sheets here; no sheet is reproduced intact.
- **Source:** <https://opengameart.org/content/lpc-victorian-town-decorations>
- **Standing:** authors and licence reported from that page by hand, not read by the build; the file itself is pinned by checksum.

### `LPC Windows & Doors`

- **Used for:** shop.win.maroon, shop.win.cream, shop.win.gold, shop.win.slate
- **Sheets:** frontage
- **Authors:** bluecarrot16, Lanea Zimmerman (Sharm), Daniel Armstrong (HughSpectrum), Casper Nilsson, Anamaris, Krusmira, Keith Karnage, Guido Bos, Talosaurus
- **Licences offered:** CC-BY-SA 3.0, GPL 3.0+ — used here under CC-BY-SA 3.0
- **Notes:** Windows and doors drawn for the LPC style in many frame colours. Four two-tile shopfront windows are cropped from it here; no sheet is reproduced intact.
- **Source:** <https://opengameart.org/content/lpc-windows-doors>
- **Standing:** authors and licence reported from that page by hand, not read by the build; the file itself is pinned by checksum.

### `LPC Wooden Furniture`

- **Used for:** obj.bench, wall.clock
- **Sheets:** wood
- **Authors:** bluecarrot16, Baŝto, Lanea Zimmerman (Sharm), William Thompson, Tuomo Untinen (Reemax), Janna/Lilius/Jannax
- **Licences offered:** CC-BY-SA 3.0, CC-BY-SA 4.0, GPL 3.0 — used here under CC-BY-SA 3.0
- **Notes:** Wooden furniture drawn for the LPC style, shipped both flattened and as separable wood-tone layers. Two pieces are cropped from the dark-wood layer here — a slatted bench and a cased wall clock — and neither sheet is reproduced intact.
- **Source:** <https://opengameart.org/content/lpc-wooden-furniture>
- **Standing:** authors and licence reported from that page by hand, not read by the build; the file itself is pinned by checksum.

### `Mailboxes (tiling)`

- **Used for:** wall.pigeonholes
- **Sheets:** town
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Medium 01 - Page`

- **Used for:** hair
- **Sheets:** parts
- **Authors:** Johannes Sjölund (Wulax), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Johannes Sjölund. Edited, animated, and recolored by Eliza Wyatt.

### `Medium 02 - Curly`

- **Used for:** hair
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Medium 03 - Idol`

- **Used for:** hair
- **Sheets:** parts
- **Authors:** Thecilekli, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by Thecilekli. Edited, animated, and recolored by Eliza Wyatt.

### `Medium 04 - Bangs & Bun`

- **Used for:** hair
- **Sheets:** parts, people
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by BlueCarrot16. Edited, animated, and recolored by Eliza Wyatt.

### `Medium 07 - Bob, Side Part`

- **Used for:** hair
- **Sheets:** parts
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by Thecilekli. Touchups by BlueCarrot16. Edited, animated, and recolored by Eliza Wyatt.

### `Medium 08 - Bob, Bangs`

- **Used for:** hair
- **Sheets:** parts, people
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by BlueCarrot16. Edited, animated, and recolored by Eliza Wyatt.

### `Medium 09 - Twists`

- **Used for:** hair
- **Sheets:** parts
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by BlueCarrot16. Edited, animated, and recolored by Eliza Wyatt.

### `Objects/Furniture/Bin.png`

- **Used for:** Bin
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Cabinet.png`

- **Used for:** Cabinet
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Objects/Furniture/Copy Machine.png`

- **Used for:** Copy Machine
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Countertop.png`

- **Used for:** Countertop
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Adjustments and recolors by Eliza Wyatt.

### `Objects/Furniture/Fridge.png`

- **Used for:** Fridge
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Planter.png`

- **Used for:** Planter
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolored by Eliza Wyatt.

### `Objects/Furniture/Seating/Chair, Office.png`

- **Used for:** Chair, Office
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Seating/Ottoman, Small A.png`

- **Used for:** Ottoman (all)
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm), BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman and BlueCarrot16. Wide ottoman side view by Eliza Wyatt. Recolors by Eliza Wyatt.

### `Objects/Furniture/Seating/Sofa, Casual A.png`

- **Used for:** Sofa Set, Casual
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Shelf.png`

- **Used for:** Shelf
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Sink, Countertop.png`

- **Used for:** Sink, Countertop
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0

### `Objects/Furniture/Table, Card.png`

- **Used for:** Tables, Card
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/TV, Widescreen.png`

- **Used for:** Tv, Widescreen; Tv, Widescreen - No Service display
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Vending Machine.png`

- **Used for:** Vending Machine
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Furniture/Water Cooler.png`

- **Used for:** Water Cooler
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Moveable/Shopping Cart.png`

- **Used for:** Shopping Cart
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Small Items/Boxes.png`

- **Used for:** Boxes
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Small Items/Coffee Maker.png`

- **Used for:** Coffee Maker
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Small Items/Food/Dessert.png`

- **Used for:** Dessert
- **Sheets:** world
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 (Original art CC0) — used here under OGA-BY 3.0 (Original art CC0)
- **Notes:** Original by BlueCarrot16. Edited and recolored by Eliza Wyatt.

### `Objects/Small Items/Laptop.png`

- **Used for:** Laptop
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Small Items/Loose Paper.png`

- **Used for:** Loose Paper
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Small Items/Rotary Phones.png`

- **Used for:** Rotary Phone
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Wall Items/Graffiti.png`

- **Used for:** Graffiti & Graffiti Elements
- **Sheets:** world
- **Authors:** Craftpix.net 2D Game Assets
- **Licences offered:** OGA-by 3.0 — used here under OGA-by 3.0
- **Notes:** Original by Craftpix.net

### `Objects/Wall Items/Mirrors.png`

- **Used for:** Mirrors
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Wall Items/Paintings, Abstract.png`

- **Used for:** Paintings, Abstract
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Objects/Wall Items/Paintings, Landscape.png`

- **Used for:** Paintings, Landscape
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0

### `Ornamental Fence B`

- **Used for:** obj.railing
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Adapted to a tiling fence set and recolored by Eliza Wyatt.

### `Pants 03 - Pants`

- **Used for:** legs
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Pants 04 - Cuffed Pants`

- **Used for:** legs
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Plain Fence A`

- **Used for:** obj.fence
- **Sheets:** town
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Planter`

- **Used for:** obj.trough
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolored by Eliza Wyatt.

### `Shirt 01 - Longsleeve Shirt`

- **Used for:** torso
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Shirt 04 - T-shirt`

- **Used for:** torso
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Shirt 07 - Buttoned Longsleeve Shirt`

- **Used for:** torso
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Shirt 09 - Polo`

- **Used for:** torso
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Shoes 01 - Shoes`

- **Used for:** feet
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Shopping Cart`

- **Used for:** obj.shoptrolley
- **Sheets:** town
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Short 01 - Buzzcut`

- **Used for:** hair
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Short 02 - Parted`

- **Used for:** hair
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Short 03 - Curly`

- **Used for:** hair
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Short 04 - Cowlick`

- **Used for:** hair
- **Sheets:** parts, people
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by BlueCarrot16. Edited, animated, and recolored by Eliza Wyatt.

### `Short 05 - Natural`

- **Used for:** hair
- **Sheets:** parts
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by BlueCarrot16. Edited, animated, and recolored by Eliza Wyatt.

### `Short 06 - Balding`

- **Used for:** hair
- **Sheets:** parts
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Short 07 - Flat Top`

- **Used for:** hair
- **Sheets:** parts
- **Authors:** BlueCarrot16, Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original CC0 by BlueCarrot16. Edited, animated, and recolored by Eliza Wyatt.

### `Short Steps A`

- **Used for:** terrain.steps
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Sign Backgrounds A`

- **Used for:** sign.board
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `Stone Windows A`

- **Used for:** wall.window.stone
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Blue and yellow glow and emission map by Eliza Wyatt. Recolors by Eliza Wyatt.

### `Structure/Doors/32x48px Doors/12 Panel Door A.png`

- **Used for:** 12-Panel Door, 15-Panel Door
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original design and animation by Lanea Zimmerman. Converted to 15 panel door by Eliza Wyatt. Recolors by Eliza Wyatt.

### `Structure/Floor/Diamond Tile A.png`

- **Used for:** Diamond Tile A
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt

### `Structure/Floor/Geometric Carpet A.png`

- **Used for:** Geometric Carpet A
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt

### `Structure/Floor/Herringbone A.png`

- **Used for:** Herringbone
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt

### `Structure/Floor/Subfloor.png`

- **Used for:** Subfloor
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt

### `Structure/Floor/Tile A.png`

- **Used for:** Tile A
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt

### `Structure/Floor/Wood Floor A.png`

- **Used for:** Wood Floor A
- **Sheets:** world
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Edits and recolors by Eliza Wyatt.

### `Structure/Walls/Drywall.png`

- **Used for:** Drywall
- **Sheets:** world
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt

### `Sweater 01 - Cardigan`

- **Used for:** over
- **Sheets:** parts, people
- **Authors:** Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Eliza Wyatt.

### `Terrain (all seasons)`

- **Used for:** terrain.grass.spring, terrain.grass.summer, terrain.grass.autumn, terrain.grass.winter, terrain.water, terrain.sea, terrain.sand, terrain.ballast
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original grass, dirt, and shallows by Lanea Zimmerman. Edited, animated, and recolored by Eliza Wyatt.

### `toilets.png`

- **Used for:** Public Toilet Tileset
- **Sheets:** sanitary
- **Authors:** Matthew Nash
- **Licences offered:** CC-BY-SA 3.0, GPL 3.0 — used here under CC-BY-SA 3.0
- **Notes:** Original by Matthew Nash. Many parts based upon the LPC base assets.
- **Provenance:** Attribution and licence reported by the project owner from https://opengameart.org/content/public-toilet-tileset; not independently verifiable from this build, which cannot reach that page. Re-check before relying on it.

### `Trees (all seasons)`

- **Used for:** obj.tree.spring, obj.tree.summer, obj.tree.autumn, obj.tree.winter
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original trees by Lanea Zimmerman. Leafless tree and thick trunk by Eliza Wyatt. Reconfigured and recolored by Eliza Wyatt.

### `Window Awnings A`

- **Used for:** shop.awning, shop.awning.amber, shop.awning.green
- **Sheets:** town
- **Authors:** Lanea Zimmerman (Sharm), Eliza Wyatt (DeathsDarling)
- **Licences offered:** OGA-BY 3.0 — used here under OGA-BY 3.0
- **Notes:** Original by Lanea Zimmerman. Recolors by Eliza Wyatt.

### `island.rar` (the island tiles)

- **Used for:** isle.ground.* (sand, sea, deep sea, lagoon, grass, jungle, rock), isle.palm.*, isle.tree.*, isle.rocks.*, isle.stump.*, isle.driftwood.*, isle.shells.*, isle.stones.*, isle.decor.*
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from the sheets in art/island-src/)
- **Provenance:** Supplied by the project owner as island.rar. No author or licence came with it; record them here before relying on it.

### `farm.rar` (the farm kit)

- **Used for:** farm.bed, farm.sprout.*, farm.grow.*, farm.ripe.*, farm.workbench, farm.forge, farm.waterbarrel, farm.compost, farm.compostbin, farm.scarecrow, farm.stall.*, farm.crate.*, farm.flowerpot, isle.tree.6–8
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/farm/)
- **Provenance:** Supplied by the project owner as farm.rar. No author or licence came with it; record them here before relying on it.

### `Modern Highway.rar` (the highway kit)

- **Used for:** isle.ground.asphalt, isle.ground.pave, isle.ground.dirt, isle.wall.* (the bar, deck, hut and shop walls), hw.barrier, hw.cone, hw.sign.*, hw.dirtpile, isle.rocks.5, the road's manholes and drains (isle.decor.road.*), and five ferns in isle.decor.jungle.*
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/highway/)
- **Provenance:** Supplied by the project owner as Modern Highway.rar. No author or licence came with it; record them here before relying on it.

### `Modern City Buildings.rar` (the city kit)

- **Used for:** city.lamp.* (wall lanterns), city.ac.* (wall air conditioners), city.roof.* (tanks, plant, vents, dishes, aerials, solar panels), city.stall.* (market stalls), city.planter.*, and city.wall.concrete (a building face off its walls-3 sheet, which is the same file as the highway kit's and is not kept twice; its A2-2 floor sheet is the supermarket kit's floors.png)
- **Sheets:** city (art/sprites/city.png, built by tools/build-city.py from art/island-src/city/ — tile-B-01, -02, -03 and -05 kept as 1, 2, 3 and 5)
- **Provenance:** Supplied by the project owner as Modern City Buildings.rar. No author or licence came with it; record them here before relying on it.

### `Modern City Buildings 2.rar` (more of the city kit)

- **Used for:** city.shed.* (garden sheds and lock-up garages in the neighbourhoods, off its tile-B-04) and city.ground.cobble, .setts and .flags (paving for the neighbourhood squares, off its A2-1 sheet). Its tile-B-01, -02, -03 and -05 are the first city kit's sheets and its walls-3 the highway kit's, the same files; its tile-B-06 (whole buildings drawn face-on) and A2-2 (indoor tiles) are not used: the island's buildings are mass with a roof seen from above, and those would not sit with them. The new house fronts, city.wall.plaster, .timber, .stripe, .brick, .cream, .render, .stone, .panel and .blue, are off the walls-3 sheet this kit shares with the highway kit.
- **Sheets:** city (art/sprites/city.png, built by tools/build-city.py from art/island-src/city/ — tile-B-04 kept as 4, A2-1 as ground)
- **Provenance:** Supplied by the project owner as Modern City Buildings 2.rar. No author or licence came with it; record them here before relying on it.

### `modern school.rar` (the school kit)

- **Used for:** sch.* — Escuela Isla Solana's desks, blackboard, whiteboard, clocks, maps, periodic table, noticeboards, lab benches, lockers, bookcases, the head's desk, the vending machine, lost property, bins and the easel outside; and in Puerto Viejo the basketball court, pull-up bars, park benches and potted palms
- **Sheets:** school (art/sprites/school.png, built by tools/build-school.py from art/island-src/school/ — tile-B-01, -02, -04 and -05 kept as 1, 2, 4 and 5; its walls-3 sheet is the highway kit's and its A2-2 floor sheet the supermarket kit's, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as modern school.rar. No author or licence came with it; record them here before relying on it.

### `Modern Auto‑Repair Shop.rar` (the auto-repair kit)

- **Used for:** auto.* — Taller Ortega in Puerto Viejo: its corrugated roller bays and open door (fd.roller), the lifts with cars up on them, the engine crane, jacks and stands, tyre changer, wheel balancer, compressor, diagnostic computer, benches, tool chests, oil drums, tyres, the parts store's shelves, Beto's desk, the sofa, cooler and wall signs; the workshop's concrete, the parts store's plate and the office's checker floors (auto.ground.*); outside, the parking sign, tyres, drum and bin; on the quay, bollards, bins and the barrier
- **Sheets:** garage (art/sprites/garage.png, built by tools/build-garage.py from art/island-src/garage/ — tile-B-01 to -05 kept as b1 to b5, Tile_A2-3 as floors; its walls-3 sheet is the highway kit's and its Tile_A2-2 the supermarket kit's floors, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Modern Auto‑Repair Shop.rar. No author or licence came with it; record them here before relying on it.

### `Fire Station.rar` (the fire station kit)

- **Used for:** fire.* — the Bomberos on Hill Road: its concrete-framed bay doors and open bay (fd.firebay), the watch room window, the watchtower, the FIRE STATION sign and a hydrant outside; inside, the ladder truck, pumps, rescue engine, tanker and the capitana's car, gear racks, turnout coats, boots, hose reels, breathing sets, a ground monitor, bunks, nightstands, lockers, the dispatch desk, duty desk, filing cabinet, map, whiteboard, cooler, seats, coffee machine and fridge
- **Sheets:** fire (art/sprites/fire.png, built by tools/build-fire.py from art/island-src/fire/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 sheet is the highway kit's and its Tile_A2-3 the garage's floors, the same files, not kept twice; its Tile_A2-2 is not used)
- **Provenance:** Supplied by the project owner as Fire Station.rar. No author or licence came with it; record them here before relying on it.

### `Modern Pet Shop.rar` (the pet shop kit)

- **Used for:** pet.* — Patitas in Puerto Viejo: Lola at her till, Paco the groomer, Dra. Soto the vet and the customers; the aquariums, birdcages, terrariums, hamster and guinea-pig tanks and the adoption kennels; shelves of tins, treats, food bags, chews, toys and leads; pet beds, a cat tree, a trolley, a plant; the grooming table, baths and the vet's bench; outside, the A-board and planter
- **Sheets:** pets (art/sprites/pets.png, built by tools/build-pets.py from art/island-src/pets/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 sheet is the highway kit's and its Tile_A2-2 the supermarket's floors to within a few pixels, so neither is kept again)
- **Provenance:** Supplied by the project owner as Modern Pet Shop.rar. No author or licence came with it; record them here before relying on it.

### `Car Factory.rar` (the car-factory kit)

- **Used for:** fac.* — Solan Motor Works on the cape: the assembly line (belts, welding and fitting stations, presses, the paint shop, cars and bodies on the belt), robot arms, chassis and body shells, racks of finished cars, the line computer and consoles, pallets of engines, tyres, wheels, panels and bonnets, parts bins, tool cabinets, workbenches and tool walls, trolleys, extinguishers and the fire-exit sign; outside, the pallet of tyres and the skip
- **Sheets:** factory (art/sprites/factory.png, built by tools/build-factory.py from art/island-src/factory/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 sheet is the highway kit's, its Tile_A2-2 the supermarket's floors and its Tile_A2-3 the garage's, the same files, so none is kept again)
- **Provenance:** Supplied by the project owner as Car Factory.rar. No author or licence came with it; record them here before relying on it.

### `motel.rar` (the motel kit)

- **Used for:** motel.* — the Seaview Motel on the cape: the row-of-rooms frontage, the neon MOTEL VACANCY sign, the ice and vending machines and the lamp outside; inside, the reception desk and pigeonholes, coffee, drinks and snack machines, the lobby sofa and armchairs, a rubber plant, a luggage trolley; Room 7's beds, bedside tables, wardrobe, telly and table; the bathroom's toilet, shower, basin and towels
- **Sheets:** motel (art/sprites/motel.png, built by tools/build-motel.py from art/island-src/motel/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 and walls-2 sheets are the highway and living-room kits', the same files, so neither is kept again)
- **Provenance:** Supplied by the project owner as motel.rar. No author or licence came with it; record them here before relying on it.

### `casino.rar` (the casino kit)

- **Used for:** cas.* — the Crown & Anchor on Sterling Key: slot machines of every kind, coin pushers, roulette, craps, blackjack, baccarat and poker tables, chip stacks, the card shuffler, the cashier's cage, the chip redemption counter and its prize shelves, the count room's safes, vault doors, servers and CCTV desks; the bars, lounges, booths, chesterfields, chairs and stools; marble columns, mirrors, desks and chandeliers; palms and plants; the CASINO signs, the JACKPOT and progressive neon, the casino front doors (fd.casino, fd.casino2), its rugs and its carpet floors (cas.ground.*); and the cards, chips and tables of minigames/casino.js
- **Sheets:** casino (art/sprites/casino.png, built by tools/build-casino.py from art/island-src/casino/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 and walls-2 sheets are the highway and living-room kits', the same files, so neither is kept again)
- **Provenance:** Supplied by the project owner as casino.rar. No author or licence came with it; record them here before relying on it.

### `hotel.rar` (the luxury hotel kit, "hotel 2")

- **Used for:** htl.* — the Sterling Grand on Sterling Key: the marble reception desks and lit feature walls, bell trolleys, welcome kiosks, lobby sofas, lounges, lamps and palms; the rooms' and the penthouse's beds, armchairs, nightstands, wardrobes, dressing tables, rugs, televisions, minibars and kettles; the bathrooms' and the spa's basins, showers, round baths and towel shelves; the roof terrace's loungers, cabanas, rattan, glass rails and planters
- **Sheets:** hotel (art/sprites/hotel.png, built by tools/build-hotel.py from art/island-src/hotel/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 and walls-2 sheets are the highway and living-room kits', the same files, so neither is kept again)
- **Provenance:** Supplied by the project owner as hotel.rar. No author or licence came with it; record them here before relying on it.

### `Modern Wine Cellar.rar` (the wine cellar kit)

- **Used for:** cellar.* — the Sterling Grand's cellar (data/cellar.js): the tasting room's bar, stools, high tables and barrel tables, decanters and glasses, the podiums, the wine list, the till and wine fridges; the cellar's racks (wood, diamond and steel), barrels stacked and on stands, the library ladder, trolleys and Mr Sterling's private bin; the winery's steel tanks, oak and enamel vats, fermenters, cooling plant and air handler, the copper stills, pipes, barrel cart, crates, cases of six and the labelling bench; framed labels, the thermometer, gauges and the control panel; its brick, ashlar and concrete walls (cellar.wall.*) and floors (cellar.ground.*); icon art for the cellar shop
- **Sheets:** cellar (art/sprites/cellar.png, built by tools/build-cellar.py from art/island-src/cellar/ — tile-B-01 to -05 kept as b1 to b5; its Auto-tile-A4-walls-3 is the highway kit's walls and its Tile_A2-3 the garage kit's floors, the same files, so neither is kept again; its Tile_A2-2 floor sheet is not used and not kept)
- **Provenance:** Supplied by the project owner as Modern Wine Cellar.rar. No author or licence came with it; record them here before relying on it.

### `Medieval Monastery.rar` (the monastery kit)

- **Used for:** abbey.* — St Peter's Priory (data/priory.js): its brothers and sisters (the prior, the scribes at their desks, the sisters at the refectory table and in the garth), pews, choir stalls, altars, the altar rail, the pulpit, lecterns, the bishop's chair, the tomb, the font, icons, chalices; candles of every kind — tall stands, candelabra, altar candles, chamber candles, the votive stand — which also light Ray's study, the hut (by the table, the bed and the bath) and the tables at The Shell; the scriptorium's desks, scrolls, quills, inkwells, bookshelves and chests; columns, arches, windows plain and stained, the tapestry and banner; the belfry on the chapel roof; the cloister's herb beds, well, barrows and drying racks; the churchyard's crosses; the refectory's long tables, bread oven, stove and barrels; the priory's front door (fd.abbey); its stone (abbey.wall.ashlar, abbey.wall.rubble) and floors (abbey.ground.*); icon art for the priory shop
- **Sheets:** abbey (art/sprites/abbey.png, built by tools/build-monastery.py from art/island-src/monastery/ — tile-B-01 to -05 kept as b1 to b5, Auto-tile-A4-Walls-1 as walls.png; its Auto-tile-A4-walls-2 is the living-room kit's walls and its Tile_A2-1 the city kit's ground, the same files, so neither is kept again)
- **Provenance:** Supplied by the project owner as Medieval Monastery.rar. No author or licence came with it; record them here before relying on it.

### `Modern Railway Station.rar` (the railway station kit)

- **Used for:** rail.* — the Solan Underground (data/metro.js): the six stations' track, the train that runs in and out of them, the platforms' tactile edges, benches, lamps, bins and boards; the ticket halls' gate lines, ticket machines, the kiosk, the newsagent's, vending machines, the line map and signs; the carriage you ride in (its seats, windows, doors and the driver's cab); the stations' tiled walls (rail.wall.*) and floors (rail.ground.*); and each station's way down on the island (data/island.js)
- **Sheets:** rail (art/sprites/rail.png, built by tools/build-rail.py from art/island-src/rail/ — tile-B-01 to -05 kept as b1 to b5; its Auto-tile-A4-walls-3 is the highway kit's walls and its Tile_A2-2 the supermarket kit's floors, the same files, so neither is kept again)
- **Provenance:** Supplied by the project owner as Modern Railway Station.rar. No author or licence came with it; record them here before relying on it.

### `Large Parking Lot.rar` (the car park kit)

- **Used for:** lot.* — the furniture of the island's car parks (data/island.js): pay-and-display and ticket machines, car chargers, the barrier, lamps, bins, signs, oil stains; the hydrants along Kingsport's shopfronts; the shelters at every shuttle stop, in all four of the kit's designs; and the Crown & Anchor car park's lamps and camera. fleet.* — the island's traffic and parked cars (CARS and FLEET, data/world.js): seventeen saloons, hatchbacks and a sports car, six 4x4s, ten pickups, a van, three box vans and a flatbed, turned nose up where the kit drew them nose down
- **Sheets:** lot (art/sprites/lot.png, built by tools/build-parking.py) and fleet (art/sprites/fleet.png, built by tools/build-fleet.py), both from art/island-src/parking/ — tile-B-01 to -05 kept as b1 to b5; its Auto-tile-A4-walls-3 is the highway kit's walls and its Tile_A2-1 the city kit's ground, the same files, so neither is kept again; its Tile_A2-2 floor sheet is the splash kit's floors, the same file, and is not used here. The kit's side-on vehicles are not used
- **Provenance:** Supplied by the project owner as Large Parking Lot.rar, and again as Large Parking Lot 2.rar (the same eight sheets, byte for byte). No author or licence came with it; record them here before relying on it.

### `Modern Museum.rar` (the museum kit)

- **Used for:** mus.* — the Solan Museum (data/museum.js): Gerald the T. rex, the mammoth, the stegosaurus, the triceratops and the smaller skeletons, skulls, nests of eggs and fossils in cases; the gallery's paintings, statues, busts and sculpture; the whale, plesiosaur, sharks, turtle, squid and deep-sea models of the hall of the sea; the island room's pots, cauldrons, masks, shields and weapons; the front desk, shop counters, lit glass cases, the audio guide, information screens, benches, sofas, palms and cameras; statues, palms, a bench and the board outside on the island (data/island.js); icon art for the museum shop
- **Sheets:** museum (art/sprites/museum.png, built by tools/build-museum.py from art/island-src/museum/ — tile-B-01 to -05 kept as b1 to b5; its Auto-tile-A4-walls-3 is the highway kit's walls, the same file, so it is not kept again. It has no floors: the museum's are cut from the aquarium kit's floor sheet, aquarium/b2)
- **Provenance:** Supplied by the project owner as Modern Museum.rar. No author or licence came with it; record them here before relying on it.

### `Modern Aquarium Tileset.rar` (the aquarium kit)

- **Used for:** aq.* — the Solan Aquarium (data/aquarium.js): the wall tanks, the tunnel, the cylinders, tube, hexagon and stand tanks, the jelly dome; coral, weed, rocks, caves, the wreck and the giant clam; the rugs; filters, pumps, the chiller, the feeder, the console and the lab benches of the keepers' room; the front desk with its seahorses, counters, toy shelves, the map and price boards, sofas, tables, coolers, plants and benches; Sid the seahorse, corals and a bench outside on the island (data/island.js); its floors (aq.ground.*, and the museum's mus.ground.*); icon art for the aquarium shop
- **Sheets:** aqua (art/sprites/aqua.png, built by tools/build-aquarium.py from art/island-src/aquarium/ — tile-B-01 to -06 kept as b1 to b6; its Auto-tile-A4-walls-2 and walls-3 are the living-room and highway kits' walls, the same files, so neither is kept again)
- **Provenance:** Supplied by the project owner as Modern Aquarium Tileset.rar. No author or licence came with it; record them here before relying on it.

### `warehouse.rar` (the warehouse kit)

- **Used for:** frt.* — Solan Freight (data/freight.js) and its quay on the Kingsport waterfront: the pallet racking, low shelving and work benches; boxes, crates, sacks, shrink-wrapped loads and pallets, bare, loaded and stacked; timber, cable, steel and pipe; drums, tool chests, the vending machines; forklifts, reach trucks, pallet trucks, stackers, sack trucks and trolleys
- **Sheets:** freight (art/sprites/freight.png, built by tools/build-freight.py from art/island-src/freight/ — tile-B-01 to -05 kept as b1 to b5; its walls-2 and walls-3 sheets are the living-room and highway kits', the same files, not kept twice)
- **Provenance:** Supplied by the project owner as warehouse.rar. No author or licence came with it; record them here before relying on it.

### `Construction Site-1.rar` (the construction site kit)

- **Used for:** site.* — Sterling Heights on the cape (data/island.js) and its site office (data/site.js): portacabins, hoardings, fences, gates and barriers; the concrete frames, half-built walls, scaffolding and footings; steel, rebar, mesh, timber, formwork, bricks, blocks, cement and heaps of sand and gravel; tippers, mixer lorries, dozers, excavators, dumpers, loaders and the crane lorry; lighting towers, generators, signs, cones, tool chests, barrows and the portaloos; the dirt and gravel ground (site.ground.*)
- **Sheets:** site (art/sprites/site.png, built by tools/build-site.py from art/island-src/site/ — tile-B-01 to -08 kept as b1 to b8; its three wall sheets are the monastery's, living-room and highway kits', and three of its floor sheets the weapons, city and garage kits', not kept twice; the fourth is the water park kit's Tile_A2-2, kept with that kit)
- **Provenance:** Supplied by the project owner as Construction Site-1.rar. No author or licence came with it; record them here before relying on it.

### `Gaming Room.rar` (the gaming room kit)

- **Used for:** gam.* — Respawn (data/respawn.js): the rigs and gaming desks, gaming chairs and thrones, monitors and PC towers, speakers, consoles, TV stands, retro consoles, arcade cabinets, sim rigs, shelves of games, figures and display cases, fridges, trophies, posters, LED walls, neon signs, lamps, plants and rugs; the carpet, tile, wood and neon floors (gam.ground.*)
- **Sheets:** gaming (art/sprites/gaming.png, built by tools/build-gaming.py from art/island-src/gaming/ — tile-B-01 to -06 kept as b1 to b6 and -08 to -11 as b7 to b10; its tile-B-07 is a second copy of -06, its walls the highway kit's and its floor sheets the market and garage kits', not kept twice)
- **Provenance:** Supplied by the project owner as Gaming Room.rar. No author or licence came with it; record them here before relying on it.

### `Office-3.rar` (the office kit)

- **Used for:** corp.* — Sterling House (data/sterlinghouse.js), and pieces of Solan Freight's office and Sterling Heights' site office: desks, office chairs, filing cabinets, cupboards and sideboards, copiers, shredders, water coolers, the boardroom tables, whiteboards and screens, sofas and armchairs, the kitchen counters, fridges, lockers and stools, the reception desks, coffee stations, an ATM, windows, plants, clocks and pictures
- **Sheets:** corp (art/sprites/corp.png, built by tools/build-corp.py from art/island-src/corp/ — tile-B-01 to -05 kept as b1 to b5; its walls-2 and walls-3 sheets are the living-room and highway kits', not kept twice. Its floors, corp.ground.*, are cut from the water park kit's floor sheet)
- **Provenance:** Supplied by the project owner as Office-3.rar. No author or licence came with it; record them here before relying on it.

### `Water Park-1.rar` (the water park kit)

- **Used for:** spl.* — Solan Splash on the cape (data/island.js, data/splash.js): the flumes, spirals, chutes and towers, the splash pad's jets, cannons, duck and rainbow arch, fountains, statues, inflatables and rubber rings, pool ladders and lifebuoys, loungers, umbrellas and table sets, kiosks, stalls and freezers, lockers, showers, benches, signposts, the ticket machine, bins, palms, planters and lamps, and the glass fence; the poolside tiles and the splash pad's blue (spl.ground.*)
- **Sheets:** splash (art/sprites/splash.png, built by tools/build-splash.py from art/island-src/splash/ — tile-B-01 to -05 kept as b1 to b5 and Tile_A2-2 as floors.png; its walls are the highway kit's and Tile_A2-3 the garage kit's floors, not kept twice)
- **Provenance:** Supplied by the project owner as Water Park-1.rar. No author or licence came with it; record them here before relying on it.

### `Science Research Base.rar` (the science research base kit)

- **Used for:** lab.* — the Solan Marine Laboratory at North Point (data/lab.js, data/island.js), and the pigeonholes at Wavecrest Flats and the filing cabinets in Mo's office at Penrose Salvage: lab benches, sinks, fume hoods and glass benches, reagent shelves, workstations, server racks and consoles, microscopes, centrifuges, analysers, the spectrometer, tape stores and chart recorders, fridges, cryo dewars, gas cylinders, growth chambers, bioreactors, gloveboxes, specimen tanks and capsules, robot arms, 3D printers, lockers, pegboards, filing cabinets, trolleys, chairs, bins and the fire point
- **Sheets:** lab (art/sprites/lab.png, built by tools/build-lab.py from art/island-src/lab/ — tile-B-01 to -05 kept as b1 to b5; its Auto-tile-A4-walls-3 is the highway kit's walls, its Tile_A2-2 the water park kit's floors and its Tile_A2-3 the garage kit's, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Science Research Base.rar. No author or licence came with it; record them here before relying on it.

### `Modern Villa-1.rar` (the modern villa kit)

- **Used for:** vil.* — Villa Sterling (data/villa.js) and its terrace (data/island.js): beds and bedside tables, sofas and armchairs, dining sets, the pianos, screens, speakers and hi-fi, sculpture, busts, plinths and display cases, paintings, clocks, cabinets and shelves, the kitchen island, hob, fridge and coffee machine, rugs, suitcases; the pool, hot tubs, loungers, parasols, fire tables, fountains, statues, urns, topiary, hedges, willows, planters and garden lamps
- **Sheets:** villa (art/sprites/villa.png, built by tools/build-villa.py from art/island-src/villa/ — tile-B-01 to -05 kept as b1 to b5; its Auto-tile-A4-walls-3 is the highway kit's walls and its four floor sheets the city's, the gun shop's, the water park's and the garage kit's, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Modern Villa-1.rar. No author or licence came with it; record them here before relying on it.

### `Modern Prison-1.rar` (the modern prison kit)

- **Used for:** pr.* — HMP Solan (data/prison.js) and its compound (data/island.js): bunks and beds, cell bars and gates, steel doors, the wire fence with razor wire, steel pans and basins, showers, lockers and wardrobes, the canteen's servery and tables, meal trays, washers, dryers, baskets and the laundry trolley, ward beds, trolleys, drip stands and medicine cabinets, visiting booths with their phones, benches and chairs, the metal detector, the control room's consoles, video walls and desks, filing cabinets, cameras, buzzers and wall phones, and the kit's own floors (pr.ground.*)
- **Sheets:** prison (art/sprites/prison.png, built by tools/build-prison.py from art/island-src/prison/ — tile-B-01 to -05 kept as b1 to b5; its three Auto-tile-A4 wall sheets are the monastery's, the living-room kit's and the highway kit's, and its Tile_A2-2 and Tile_A2-3 the water park kit's and the garage kit's floors, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Modern Prison-1.rar. No author or licence came with it; record them here before relying on it.

### `airport.rar` (the airport kit)

- **Used for:** ap.* (Solan Airport: the terminal's seats, boards, signs, check-in, security, the carousel, the café's machines and the duty free; outside, the jet bridge, the bowser, tugs, carts, steps, loader, masts, cones, runway lights and signs); ap.ground.* (the apron's concrete and the terminal's floors)
- **Sheets:** airport (art/sprites/airport.png, built by tools/build-airport.py from art/island-src/airport/a1–a7. Its two wall sheets are the highway and living-room kits', and are not kept twice)
- **Provenance:** Supplied by the project owner as airport.rar. No author or licence came with it; record them here before relying on it.

### `Airliner Interior.rar` (the airliner kit)

- **Used for:** jet.body, jet.body.air, jet.wing, jet.shade (G-SOLN and G-SOLO on the apron and in the air, put together from the kit's side view by the build script, engine/vessels.js); jet.* (the cabin of G-SOLN: seats, windows, the galley, the lavatory, the flight deck; the crew bus on the apron)
- **Sheets:** airliner (art/sprites/airliner.png, built by tools/build-airliner.py from art/island-src/airliner/b1–b5. Its wall sheet is the highway kit's and its Tile_A2-2 the supermarket's floors, and are not kept twice)
- **Provenance:** Supplied by the project owner as Airliner Interior.rar. No author or licence came with it; record them here before relying on it.

### `port.rar` (the port kit)

- **Used for:** port.* (the boats out on the water and the Thursday boat, data/sea.js and engine/vessels.js; the fences round the airside and the fuel farm, its drums, the hangar door); port.ground.water3 (the crests of the swell on the open sea, R.swellTile())
- **Sheets:** port (art/sprites/port.png, built by tools/build-port.py from art/island-src/port/b1–b5. Its wall sheet is the living-room kit's, and is not kept twice)
- **Provenance:** Supplied by the project owner as port.rar. No author or licence came with it; record them here before relying on it.

### `apartment-2.rar` (the apartment kit)

- **Used for:** flt.* — Wavecrest Flats (data/flats.js), and the kitchen units and wardrobe at Villa Sterling and pieces of Mo's office at Penrose Salvage: sofas, corner sofas, armchairs and coffee tables, tellies on their units, floor lamps, beds, bunks, bedside tables, wardrobes, mirrors and dressing tables, dining sets, desks and office chairs, bookcases and cupboards, plants and rugs, fridges, cookers and the kitchen units, loos, basins, baths, showers and washing machines
- **Sheets:** flats (art/sprites/flats.png, built by tools/build-flats.py from art/island-src/flats/ — tile-B-01 to -05 kept as b1 to b5; its Auto-tile-A4-walls-3 is the highway kit's walls and its Tile_A2-2 the supermarket kit's floors, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as apartment-2.rar. No author or licence came with it; record them here before relying on it.

### `Modern Junkyard.rar` (the junkyard kit)

- **Used for:** jy.* — Penrose Salvage (data/salvage.js) and its yard (data/island.js): wrecked cars, vans, pickups, lorries and motorbikes, side on and stacked, tyres in heaps and towers, skips, bin bags, heaps of scrap, rubble, cans, bottles and white goods, broken fridges, cookers, washing machines and tellies, drums and barrels, the recycling line's belts, feeders, sorting stations, balers, crushers, shredders and control panels, workbenches, racking, forklifts, loaders, dozers and bin lorries, tin and chain-link fences, barriers, signs and puddles
- **Sheets:** junkyard (art/sprites/junkyard.png, built by tools/build-junkyard.py from art/island-src/junkyard/ — tile-B-01 to -10 kept as b1 to b10; its Auto-tile-A4-Walls-1 is the monastery's walls, its Auto-tile-A4-walls-2 the living-room kit's, its Tile_A2-1 the city's ground and its Tile_A2-3 the garage kit's floors, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Modern Junkyard.rar. No author or licence came with it; record them here before relying on it.

### `Modern Kitchen.rar` (the modern kitchen kit)

- **Used for:** kit.* — the kitchens, dining rooms and shops of the island's generated interiors (data/homes.js): fridges, cookers, microwaves, dishwashers, base units with their worktops, kitchen islands, sinks, dressers, hutches and shelves of crockery and jars, dining sets, chairs, stools, café tables and bar counters, bins, pots of herbs, baskets and crates of fruit and veg, the baker's trays, flower boxes and planters; and the floors (kit.ground.*)
- **Sheets:** kitchen (art/sprites/kitchen.png, built by tools/build-kitchen.py from art/island-src/kitchen/ — tile-B-01 to -10 kept as b1 to b10; its Auto-tile-A4-walls-3 is the highway kit's walls and its Tile_A2-2 the supermarket kit's floors, the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Modern Kitchen.rar. No author or licence came with it; record them here before relying on it.

### `army base.rar` (the army base kit)

- **Used for:** army.* — Solan Camp on the North Road (data/island.js), where Coastguard Row stood, and its headquarters and old stores (data/homes.js): the watchtowers, the searchlight, the masts and dishes, the fence, the barrier and the sign, the sandbags and the assault course, the tank on its plinth, the Land Rovers, the patrol vehicle and the lorries, the helipad, drums, jerrycans, crates and generators; inside, the ops room's screens, radar, racks, map table, desks and filing, and the stores' shelves, lockers, cases, camp beds and boxes; the gravel, concrete and slabs (army.ground.*). The kit's whole buildings and tents are not used: drawn at their own small scale, they did not match the island's, so the camp's buildings are built as the island's are, and their tin roof (roof.tin.*), steel doors and windows (fd.army*, army.win*) are drawn by tools/build-army.py, the tin and blockwork walls by engine/render.js (ext.tin.*, ext.block.*)
- **Sheets:** army (art/sprites/army.png, built by tools/build-army.py from art/island-src/army/ — tile-B-01 to -05 kept as b1 to b5; the towers are packed larger so a man in one is a man; its two Auto-tile-A4-walls sheets are not kept)
- **Provenance:** Supplied by the project owner as army base.rar. No author or licence came with it; record them here before relying on it.
- **Replaced:** the war ruin kit (`War Ruin Building Tileset.rar`, ruin.*), which was Coastguard Row; its sheet, sources and build script are gone.

### `Modern Thermal Power Plant.rar` (the thermal power plant kit)

- **Used for:** pow.* — Solan Power Station (data/power.js): the turbine cut away for overhaul, rotors, generators and exciters, motors, pumps, condensers, heaters and tanks; the coal bunkers, silos, mills, furnaces, oil burners, coal belts, feeders and pipe racks; the control room's desks, big screens, mimic panels, the trip button, the beacons and the racks; switchgear, relays, batteries, the DC board and the black-start diesel; the vending machines, lockers, office desks, cupboards and tool boards; gauges, valve wheels, switch boxes, a window, a vent and the door; the riveted plate floors (pow.ground.*); outside, on the cape, the coal bunkers and belts, transformers, insulators, isolators and breakers of the switchyard
- **Sheets:** power (art/sprites/power.png, built by tools/build-power.py from art/island-src/power/ — tile-B-01 to -06 kept as b1 to b6; its walls-2 and walls-3 sheets are the living-room and highway kits', the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Modern Thermal Power Plant.rar. No author or licence came with it; record them here before relying on it.

### `Amusement Park Tileset Pack.rar` (the amusement park kit)

- **Used for:** park.* — Parque Marea in Playa Este: the big wheel, carousel, pirate-ship swing, roller coaster pieces and train, teacups and teapot, bumper cars and their barriers, rocking horses; stalls, game booths, popcorn, candy floss, hot dog and ice-cream stands, snack carts, ticket booths, balloons; benches, picnic tables, lamps, bins, hedges, topiaries, trees, statue, fountain and the park map; the rainbow gate and castle towers; the stone and brick paving (park.ground.*), also laid on Plaza del Este
- **Sheets:** park (art/sprites/park.png, built by tools/build-este.py from art/island-src/park/ — tile-B-01 to -06 kept as b1 to b6; its walls-2 and walls-3 sheets are the living-room and highway kits', the same files, not kept twice)
- **Provenance:** Supplied by the project owner as Amusement Park Tileset Pack.rar. No author or licence came with it; record them here before relying on it.

### `Modern Bowling Alley.rar` (the bowling kit)

- **Used for:** bowl.* — Bolera Strike in Playa Este: the lanes (pinsetter heads, lane, approaches with ball returns), seats, ball racks and trees, spare pins, shoe racks, Marta at the front desk, arcade cabinets, racer, pinball, dance machine, air hockey, claw machines, the café counter, display, coffee and vending machines, sofas and tables, plants, and the neon signs inside and out
- **Sheets:** bowl (art/sprites/bowl.png, built by tools/build-este.py from art/island-src/bowl/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 is the highway kit's and its Tile_A2-2 the supermarket's floors to within a few pixels, so neither is kept again)
- **Provenance:** Supplied by the project owner as Modern Bowling Alley.rar. No author or licence came with it; record them here before relying on it.

### `Modern Pizzeria.rar` (the pizzeria kit)

- **Used for:** pizza.* — Pizzería Vesuvio in Playa Este: its shopfronts and door (fd.pizza) on Calle Mayor and the A-board; the counter and till, slice display, drinks fridge, soda fountain, posters, tables and booths; the wood ovens, peels, dough bench, topping and prep counters, sink, fridge, flour barrels, pizza boxes and dough racks
- **Sheets:** pizza (art/sprites/pizza.png, built by tools/build-este.py from art/island-src/pizza/ — tile-B-01 to -05 kept as b1 to b5; its walls-3 is the highway kit's and its Tile_A2-2 the supermarket's floors to within a few pixels, so neither is kept again)
- **Provenance:** Supplied by the project owner as Modern Pizzeria.rar. No author or licence came with it; record them here before relying on it.

### `Rainforest Tileset.rar` (the rainforest kit)

- **Used for:** forest.* — El Bosque on the mainland: its trees (broadleaf, vine-wrapped, giants, palms), the Ceiba, ferns, bushes, flowers, rafflesia, fallen logs, roots, stumps, mossy rocks and boulders, lily pads by Laguna Verde; the forest floor (forest.ground.floor); and pines and boulders on Monte Solana alongside the golf kit's
- **Sheets:** forest (art/sprites/forest.png, built by tools/build-mainland.py from art/island-src/forest/ — tile-B-01 to -06 kept as b1 to b6)
- **Provenance:** Supplied by the project owner as Rainforest Tileset.rar. No author or licence came with it; record them here before relying on it.

### `Golf Resort Manor Area.rar` (the golf kit)

- **Used for:** golf.* — Club de Golf Las Palmas: the flags, tee markers, signs, rakes, bins and buggies on the course; the fairway, green and bunker textures (golf.ground.*) and the clearings' earth (forest.ground.leaves); the clubhouse's manor door (fd.manor) and windows, its terrace (parasols, fountain, lamps, urn palms, statue, scoreboard) and inside it the wicker armchairs and sofas, tables, sideboards, wardrobe, wine, ice chest, bag racks, chest, trolley and topiaries; pines, round trees, bushes and rocks on the course and on Monte Solana; in the golf minigame (minigames/golf.js) its trees, pines, palms, tee markers, buggy and bunker sand, alongside the forest kit's trees, bushes, ferns and flowers and the island's grass, jungle, lagoon, deep-water and asphalt tiles
- **Sheets:** golf (art/sprites/golf.png, built by tools/build-mainland.py from art/island-src/golf/ — tile-B-01 to -05 kept as b1 to b5)
- **Provenance:** Supplied by the project owner as Golf Resort Manor Area.rar. No author or licence came with it; record them here before relying on it.

### `living room 2.rar` (the living-room kit)

- **Used for:** home.* (sofas, armchair, tables, desk, bookcases, pot plants, fridges, bed, bedside table, lamp, wardrobe, clothes rail, dressing table, kitchen counter, stove, spice shelf, shower, loo, bath, basin, box) and the kitchen and bathroom floors (isle.ground.kitchen, isle.ground.bath)
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/living/; its walls-3 sheet is the same file as the highway kit's and is not kept twice)
- **Provenance:** Supplied by the project owner as living room 2.rar. No author or licence came with it; record them here before relying on it.

### `bar.rar` (the bar kit)

- **Used for:** bar.* (the back-bar shelving, counter, taps, till, ice bucket, stools, keg, DJ booth, the telly, neon signs, menu board, posters and fairy lights) and The Driftwood's floors (isle.ground.barwood, isle.ground.deckwood)
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/bar/)
- **Provenance:** Supplied by the project owner as bar.rar. No author or licence came with it; record them here before relying on it.

### `Convenience Store.rar` (the store kit)

- **Used for:** store.* (shelving, fridges, vending machines, checkout counters, hot and bread cabinets, sweet rack, water cooler, toy and curio shelves, the OPEN neon) and club.arcade.* (the arcade machines at Club Coral); isle.ground.mart and isle.ground.shopwood. Club Coral also uses the bar kit's stage, speakers, mirror ball, booths, neon, restroom door, floor lamp and checker and mosaic floors (club.*, isle.ground.checker, isle.ground.mosaic).
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/store/; its two wall sheets are the living-room kit's and are not kept twice)
- **Provenance:** Supplied by the project owner as Convenience Store.rar. No author or licence came with it; record them here before relying on it.

### `fastfood.rar` (the fast-food kit)

- **Used for:** ff.* (the Big Kahuna's awning, counters, soda fountain, dessert case, fryers, grill, burger warmer, fridge, booths, table sets, order screens, menu screen and boards, plants, bins and claw machine)
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/fastfood/; its two wall sheets are the living-room kit's and are not kept twice)
- **Provenance:** Supplied by the project owner as fastfood.rar. No author or licence came with it; record them here before relying on it.

### `Toy Shop.rar` (the toy-shop kit)

- **Used for:** toy.* (the Toy Corner's shelves, display stands, collectors' case, counter, ball pit, train set, balloons and balloon arch, mascot statues, peg wall, gift-wrap shelf and baskets); isle.ground.toytile and isle.ground.parquet
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/toys/; its wall sheet is the living-room kit's and is not kept twice)
- **Provenance:** Supplied by the project owner as Toy Shop.rar. No author or licence came with it; record them here before relying on it.

### `Modern Library.rar` (the library kit)

- **Used for:** lib.* (the library's bookcases, front desk, card catalogue, catalogue computer, book return, study table, trolley, reading chairs, sofa, rug, stove, computers, lamps, plants, poster stand, extinguisher, sign and noticeboard)
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/library/; its wall sheet is the living-room kit's and its floor sheet is not used, so neither is kept)
- **Provenance:** Supplied by the project owner as Modern Library.rar. No author or licence came with it; record them here before relying on it.

### `pharmacy.rar` (the pharmacy kit)

- **Used for:** ph.* (Farmacia Solana's shelving, medicine fridge, glass cabinet, remedies shelf, counters, waiting bench, examination couch, doctor's desk, privacy screen, sanitiser stands, plant, bin, notice stand, water cooler); isle.ground.pharmwood and isle.ground.pharmtile
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/pharmacy/)
- **Provenance:** Supplied by the project owner as pharmacy.rar. No author or licence came with it; record them here before relying on it.

### `cafe.rar` (the café kit)

- **Used for:** cafe.* (Café Brisa's bean and mug shelves, espresso machine, grinder, counter, pastry, cake and donut cases, tables, booths, armchairs, swap shelf, plants, menu board); isle.ground.cafewood and isle.ground.cafetile
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/cafe/; its wall sheet is not used and not kept)
- **Provenance:** Supplied by the project owner as cafe.rar. No author or licence came with it; record them here before relying on it.

### `Gym.rar` (the gym kit)

- **Used for:** gym.* (Iron Palm Gym's dumbbell and kettlebell racks, squat rack, cable machine, leg press, benches, treadmills, rower, stair climber, bikes, mats, gym ball, reception desk, juice bar, scales, water cooler, TV, lockers, basins, changing bench, shower stall, potted palm); isle.ground.rubber, isle.ground.gymwood, isle.ground.lockertile
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/gym/; its wall sheets are the living-room kit's and are not kept twice)
- **Provenance:** Supplied by the project owner as Gym.rar. No author or licence came with it; record them here before relying on it.

### `Modern Theater Tileset.rar` (the theatre kit)

- **Used for:** th.* (Teatro Solana's curtained stage, lighting truss, moving lights, rows of seats, box office, kiosk, concession stand, vending machine, sofas, award statue, velvet settee and chair, champagne table, velvet ropes, chandelier, show-times board, billboard, posters, planters); isle.ground.parquetgold and isle.ground.lobby
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/theatre/; its wall sheets are the living-room kit's and are not kept twice)
- **Provenance:** Supplied by the project owner as Modern Theater Tileset.rar. No author or licence came with it; record them here before relying on it.

### `Modern Bank Tileset.rar` (the bank kit)

- **Used for:** bank.* (Banco Solana's teller windows, ATMs, rates board, noticeboard, queue stands and rope, manager's desk, sofa, info kiosk, screen, plants, vault door, safe-deposit boxes, lockers, gold, cash and coin chest); isle.ground.marble
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/bank/; its wall sheets are the living-room kit's and are not kept twice)
- **Provenance:** Supplied by the project owner as Modern Bank Tileset.rar. No author or licence came with it; record them here before relying on it.

### `Modern Cinema.rar` (the cinema kit)

- **Used for:** cin.* (Cine Solana's screen curtains, rows of seats, recliners, sofas, box office, ticket machine, snack bars, soda fountain, drinks machine, popcorn cart, film posters, neon signs, direction signs, queue rope, benches, the Lounge bar, arcade cabinet, claw machine, lamp, plants); isle.ground.cinemarble, isle.ground.cinecarpet and isle.ground.cinedark. cin.screen is put together by tools/build-island.py from the kit's curtain and a drawn screen.
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/cinema/; its wall sheet is the living-room kit's and is not kept twice)
- **Provenance:** Supplied by the project owner as Modern Cinema.rar. No author or licence came with it; record them here before relying on it.

### `restaurant.rar` (the restaurant kit)

- **Used for:** rest.* (La Concha's tables and chairs, booths, bar, host stand, menu boards, sideboard, hanging lamps, wall lights, paintings, clock, plants, the kitchen's fridges, stoves, sinks, oven, prep tables, pantry and cupboard, and the dishes on the tables; also the tables in The Driftwood, and Mama Coco's till, shelves, drinks fridge, bread basket and fruit bowl); isle.ground.resttile, isle.ground.restwood, isle.ground.restcheck; icon.* (the pictures of food and drink in the shop and the bag)
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/restaurant/; its two wall sheets are the highway and living-room kits' and are not kept twice)
- **Provenance:** Supplied by the project owner as restaurant.rar. No author or licence came with it; record them here before relying on it.

### `hospital-2.rar` (the hospital kit)

- **Used for:** hos.* (Clínica Solana's reception desk, check-in machine, waiting chairs, TV, clocks, water cooler, vending machine, whiteboard and plants; the consulting room's desk, examination couch, ECG, light boxes, sink, medicine cabinet, scales and sharps bin; the ward's beds, drip stands, privacy screens, monitor, bedside table, donor chairs, dialysis machine, oxygen bottle and trolley; imaging's CT scanner, X-ray arm and table and control desk; the first-aid box on Honeymoon Sands); isle.ground.clinic, isle.ground.ward, isle.ground.scan; icon.firstaid, icon.aftersun
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/hospital/; its two wall sheets are the highway and living-room kits' and are not kept twice)
- **Provenance:** Supplied by the project owner as hospital-2.rar. No author or licence came with it; record them here before relying on it.

### `Cake Shop Tileset.rar` (the cake shop kit)

- **Used for:** cake.* (Pastelería Azúcar's counter, cake, macaron, donut, cupcake and pastry cases, coffee machines, café tables and armchairs, show cakes, specials board, shelf of bears and plants; the bakery's ovens, benches, mixer, chocolate bench, tempering pot and spice shelf; the board and hibiscus outside; the Coral Deli's café tables and bread shelf); isle.ground.cakewood; icon.partycake
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/cakeshop/; its two wall sheets are the highway and living-room kits' and are not kept twice)
- **Provenance:** Supplied by the project owner as Cake Shop Tileset.rar. No author or licence came with it; record them here before relying on it.

### `Modern Internet Cafe.rar` (the internet café kit)

- **Used for:** net.* (the Net Shack's gaming PCs, print desk, air purifier, fire extinguisher, ceiling fans, posters, plants, the snack bar's till, coffee counters, vending and noodle machines, snack table, sofa, low table and water cooler; the kiosk and plant outside); isle.ground.netcarpet, isle.ground.netwood
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/netcafe/, kept under the kit's own sheet numbers; its wall sheet is the living-room kit's and is not kept twice)
- **Provenance:** Supplied by the project owner as Modern Internet Cafe.rar. No author or licence came with it; record them here before relying on it.

### `seaside.rar` (the seaside kit)

- **Used for:** sea.* (the parasols and loungers on Honeymoon Sands, the beach huts, the beach kiosk, the lifeguard tower and first-aid post, the surf shack and its boards, the volleyball net, the sandcastle, the buoys, the lighthouse, the supply boat, the jetty's anchor, life ring and lobster pots, the plaza signpost and benches, the street lights, and built beach cabanas)
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/seaside/)
- **Provenance:** Supplied by the project owner as seaside.rar. No author or licence came with it; record them here before relying on it.

### `Seaside Resort.rar` (the seaside resort kit)

- **Used for:** rs.* (The Driftwood's balcony: its deck, glass rail, string lights, outdoor bar, bean bags, potted palms and specials board; the planks of the jetties at Old Harbour; Sterling Sands' beachfront: its surf shops, fruit kiosk, juice bars, hire tent, gazebos, café tables, life jackets, rubber rings, hire sign, kayaks, paddleboard and jet skis); SURFACES deck and jetty
- **Sheets:** resort (art/sprites/resort.png, built by tools/build-resort.py from art/island-src/resort/: a1-a3 are the kit's Tile_A2 (2).png, Tile_A2-1 (2).png and Tile_A2-2.png, b1-b5 its tile-B-01..05.png, which are not the island kit's sheets of the same names)
- **Provenance:** Supplied by the project owner as Seaside Resort.rar. No author or licence came with it; record them here before relying on it.

### `supermarket.rar` (the supermarket kit)

- **Used for:** sm.* (SúperSol's fridges, freezer, bakery, shelves, produce crates, fish, deli and cake counters, checkouts, trolleys, baskets and cash machines; the trolleys outside); isle.ground.supertile
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/market/; floors.png is the kit's Tile_A2-2.png. Its 10.png, the same pieces at a larger scale, is kept but unused, and its wall sheet is the highway kit's and is not kept twice)
- **Provenance:** Supplied by the project owner as supermarket.rar. No author or licence came with it; record them here before relying on it.

### `Modern Garden.rar` (the garden kit)

- **Used for:** gar.* (strawberries and young limes in the garden plots; Rafa's orchard, shed and tool rack; the plaza's fountain, rose bushes and flower beds; blossom trees by the plaza; the frangipani at the lagoon; the library's hydrangeas; the yoga deck's bonsai and stone lantern; the cove lantern)
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/garden2/)
- **Provenance:** Supplied by the project owner as Modern Garden.rar. No author or licence came with it; record them here before relying on it.

### `Clothing Store.rar` (the clothing store kit)

- **Used for:** clo.* (Moda Marea's wardrobes, shelves, racks, round racks, mannequins, display plinth, tables, till, mirrors, gift boxes, fitting rooms, sofa and armchairs; the tee rack in Shells & Souvenirs); fw.bout* (its display windows on the Promenade); icon.* for the clothes it sells
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/clothes/; its wall and floor sheets are the highway and supermarket kits' and are not kept twice)
- **Provenance:** Supplied by the project owner as Clothing Store.rar. No author or licence came with it; record them here before relying on it.

### `Modern Weapon Shop.rar` (the weapon shop kit)

- **Used for:** wpn.* (Isla Armas's display cases, glass counters, racks, gear boards, counter, ammo shelf, crates, lockers; the range's benches, desk and pop-up targets); gunx.rifle and gunx.sniper (the two long guns in your hands, engine/guns.js); isle.ground.rangefloor; icon.tacvest, icon.airrifle, icon.airsniper
- **Sheets:** island (art/sprites/island.png, built by tools/build-island.py from art/island-src/weapons/; floors.png is its Tile_A2 (2).png. Its other floor sheet and its wall sheets are already kept)
- **Provenance:** Supplied by the project owner as Modern Weapon Shop.rar. No author or licence came with it; record them here before relying on it.

### Blood and impact effects (OpenGameArt)

Cut into art/fx/fx.png and art/fx/fx.js by tools/build-fx.py from the downloads kept in art/fx/src/.

- **fx.blood.*** (the burst when somebody is hit): "Animations - Blood, Hit and Both" by sinestesia, CC0. https://opengameart.org/content/animations-blood-hit-and-both
- **fx.pool.*** (the splatters and pools left on the ground, darkened): "Blood Splatters" by antumdeluge, CC0. https://opengameart.org/content/blood-splatters
- **fx.spark.*** (muzzle flash and the spark where a round hits a wall): "AlotofImpacts 016-019" by joesalotofthings, CC-BY 4.0 (https://creativecommons.org/licenses/by/4.0/). https://opengameart.org/content/alotofimpacts-016-019
